#ifndef MENU_H
#define MENU_H
#include "VisableObject.h"
#include "MenuButton.h"
#include <iostream>
using namespace std;


class Menu : public VisableObject
{

public:
	Menu(sf::Vector2f startPos = sf::Vector2f(0, 0), float scale = 1.0f, sf::Vector2f startVel = sf::Vector2f(0, 0), const char* fileName = "images/fishImage.png") : VisableObject(startPos, startVel, fileName, scale){};
	void Update(float deltaT) {};
	~Menu(){};

	Menu
};

#endif // MENU_H